Uprising - Concept Jam
Riot was our blue print for the rebel team, we wanted a game that was fun and wild, and we wanted to show that with this character.

Weapon design by https://www.artstation.com/ssart

Riot was our blue print for the rebel team, we wanted a game that was fun and wild, and we wanted to show that with this character.

Weapon design by https://www.artstation.com/ssart

Character Thumbnails for the Rebel Team.

Character Thumbnails for the Rebel Team.

More characters iterations, but with a younger vibe to them. Always thinking about the weapons while doing them.

More characters iterations, but with a younger vibe to them. Always thinking about the weapons while doing them.

Some older characters iterations. The weapons were “too normal” for our taste.

Some older characters iterations. The weapons were “too normal” for our taste.

Some character iterations and color exploration for a few of the designs I liked the most.

Some character iterations and color exploration for a few of the designs I liked the most.

Fuku was supposed to be an ex cop, and that’s why she has such fancy legs.
Leg design by https://www.artstation.com/ssart

Fuku was supposed to be an ex cop, and that’s why she has such fancy legs.
Leg design by https://www.artstation.com/ssart

Some character explorations for Fuki.

Some character explorations for Fuki.

Design of one of the characters for the opposing team by https://www.artstation.com/alexandreguerra1

Design of one of the characters for the opposing team by https://www.artstation.com/alexandreguerra1

Uprising - Concept Jam

Concept Jam! Group of 5 people trying to pitch a 2D fighting game (with 3D environments), in the near future, where the characters had to have special weapons. All in 3 days! It was a wild experience, and personally I learned a lot with this.
We decided we wanted 2 teams for the game: one made of a corrupt, and oppressive organization (named Umbrella) and a rebel team, full of mischiefs.
Very inspired by School Rival’s, our team focused on 2 characters for each team and their weapons. I ended up doing the character designs for the Riot Team with another colleague and the final render of all our characters.

More artwork