Concept Jam! Group of 5 people trying to pitch a 2D fighting game (with 3D environments), in the near future, where the characters had to have special weapons. All in 3 days! It was a wild experience, and personally I learned a lot with this.
We decided we wanted 2 teams for the game: one made of a corrupt, and oppressive organization (named Umbrella) and a rebel team, full of mischiefs.
Very inspired by School Rival’s, our team focused on 2 characters for each team and their weapons. I ended up doing the character designs for the Riot Team with another colleague and the final render of all our characters.